Uncharted Concept Art

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Visual development is necessary to many industries including movies, animation, commercials, set design, architecture, and video games. The idea is to convey a concept from written form to a visual representation that helps the production and development. In a way, it’s up to the concept artists to inspire design and to further enhance ideas the writers and directors have come up with. For example, from the concept art (which can be illustrated with paints, pens, paper or digitally) the computer graphics department for a video game can create 3-D mockups of an entire landscape that can be developed further.

One of the most popular video games in recent years is the Uncharted series by Naughty Dog studio and Sony. Below are some examples of talented artists’ concepts that helped to visualize the way the game would look:

UNCHARTED: DRAKE’S FORTUNE

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Look at these art concepts from Uncharted 1, and then look at the video to see how the concept is translated into the actual game:

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Check out the video to see how this looks in the actual game: Uncharted Submarine.

UNCHARTED 2: AMONG THIEVES

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Here’s another example of art from Uncharted 2 . . .

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. . . which then is developed into the actual game, see the video here: Mountaineering.

UNCHARTED 3: DRAKE’S DECEPTION

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And notice this concept art . . .

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. . . And here’s how the following piece of art looks finished, see the video here: Caravan.

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This is a good video of creating a 3-D world from illustration to computer graphics. Art Director, Robh Ruppel, explains how he used Google SketchUp to help conceptualize the look and feel of the game. See the video here: Uncharted.

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